[olug] Re: @home
Jeremy Bettis
jeremyb at hksys.com
Fri Aug 24 14:17:19 UTC 2001
Even @work doesn't allow servers at the standard level. For servers you
have to have the subnet plan, which has install fee of $1000 and monthly
fees of ~$350. (We just canceled our account here, so these are not
hypothetical)
----- Original Message -----
From: "Daniel Pfile" <pfiled at marietta.edu>
To: <olug at bstc.net>
Sent: Thursday, August 23, 2001 5:01 PM
Subject: RE: @home
> --On Thursday, August 23, 2001 4:52 PM -0500 "Smith, Daniel E."
> <DESmith at West.com> wrote:
>
> > The only thing that every one is forgetting is that in the @home
contract
> > is says that you are forbidden to run a server on your cable modem
> > connection. So If you are, they do have the right by the contract to
take
> > away your service. I know it sucks but that is why they have the more
> > expensive @work, and you can always get dsl. If you buy static ip's
> > (about $120 a month) you can do what ever you want.
>
> I'm aware of that, but that's a business service. I'm not a business, I'll
> never move data like a business. Personally I have a choice of 3 different
> high speed locations to stick any data I want on. I think if you're going
> to move alot of data you should be paying extra, or paying for
> colocation/vhosting, whatever.
>
> At home I'm a user and a hobbiest, @work is out of my price range. Like I
> said, why not just charge $5 more a month for the privilage of having
> inbound ports? You're still restricted to what trafic you can move, you've
> just got a slightly higher level of service... @home Pro if you will.
@work
> is still for real business users. If we're modifying the aup they can nix
> that not running servers thing or change it to something more reasonable.
> Technicly alot of stuff is a server, some games even. I'd like to see them
> ban a user for playing a game, since they _could_.
>
> -- Daniel
>
>
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