[olug] Chrome

T. J. Brumfield enderandrew at gmail.com
Wed Sep 3 23:38:02 UTC 2008


I had no intention of attempting to write my own FOSSIL driver, so I
went with existing APIs for writing door games, which primarily were
in Pascal.

-- T. J.

On Wed, Sep 3, 2008 at 6:18 PM, Will Langford <unfies at gmail.com> wrote:
>>
>> I'm a piss-poor programmer, whose primary successful project was a
>> door game done in Pascal.  If I was any good at QT and C++, I'd do
>> precisely that.  In the mean time, I can only hope someone else does
>> it since I suck so much at programming.
>>
>
> In a typical rebuttle of my own from the time to time -- I lack the free
> time to take on such a task when someone slaps me around with the 'its an
> open license, you do it!!@%!' heh.  I hate the lazy 'do it yourself'
> response, but it is rather fitting most of the time.
>
> I remember fiddling with pascal for a bit... but it was after already being
> exposed to C. Not in a scholastic setting (self taught)... so... I didn't
> have to endure 'pascal as a teaching tool' bit heh.  Kinda glad, !!! <3 {{{
> C }}} <3 !!!
>
>
> Kylix and Delphi were mildly tempting a decade ago or so... Delphi due to
> more powerful VB-esque VB.  Kylix for being a unixy powerful VB-esque bit
> heh.  I never could bring myself to work with the pascal syntax, tho.  One
> of our clients (fellows ? associates ?) does still actively develop in
> Delphi though... and it's kinda weird :)
>
> -Will
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